
Assembly, destruction & rebuilding
SF Assemble Force — Break, Build & Reassemble Objects in Unity
Take objects apart and bring them back together. Create animated assembly, disassembly and rebuilding effects for buildings, props and equipment, with optional physics and VFX.
Create assembly, build and disassembly animations for buildings, props and equipment. Separate renderer parts, disconnected mesh sections or submeshes, fracture source meshes, and detach skinned equipment. Customize ordering, timing and movement, add optional Rigidbody physics and surface effects, and control groups together or in sequence. Supports Unity 6 with URP or HDRP. URP requires Render Graph; HDRP requires Custom Pass support. Enable Bloom for glow effects. Mesh Parts only separates disconnected mesh sections, and fracture results depend on the source mesh.
$19.99$39.99USD−50%
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